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Revision as of 11:32, 10 December 2015
Buildings are built inside your camp where your survivors live. They can send you into missions, unlock new buildings, they can produce resources to upgrade your buildings and survivors, they can upgrade your equipments, train or heal your survivors, help you find more survivors and stock resources (all cost on this page are "can goods" instead of XP, XP is used for Survivor and Weapon upgrades). Upgrades may also be done instantly with Gold.
The core building is your Council trailer, the level of which determines to what level other buildings may be upgraded. By upgrading buildings you acquire Build Points (BP) which raises your player level and allows you to upgrade the Council trailer.
Player
Player Level | BP (total) | Council | |
---|---|---|---|
1 | |||
2 | |||
3 | |||
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 | |||
16 | |||
17 | |||
18 | |||
19 | |||
20 | |||
21 | |||
22 | |||
23 | |||
24 | |||
25 | |||
26 | |||
27 | 413 (unknown) | ||
28 | 378 (unknown) | ||
29 | 12 |
Council
The council can hold 1500 supplies of food, Xp and unlock new buildings and levels.
Level | Level req. | Time | Cost | Gold Cost | Xp storage | Buildings unlock |
---|---|---|---|---|---|---|
1 | ||||||
2 | Training grounds lvl 1 | |||||
3 | Training grounds lvl 3
+1 Workshop | |||||
4 | 7 | 1h 30m | 4K | 38 | 20K |
Memorial +1 Supply Storage Training grounds lvl 4 Workshop lvl 2 |
5 | Training grounds lvl 5
Workshop lvl 3 | |||||
6 |
Training grounds lvl 6 Workshop lvl 4 | |||||
7 | 60K | Training grounds lvl 7
Workshop lvl 5 | ||||
8 | 62K | 75K | Supply Storage lv 5
Radio tent lvl 4 +1 Farm plot Training grounds lvl 8 Workshop lvl 6 | |||
9 | 100K | Farm Plot lvl 7
Training grounds lvl 9 Workshop lvl 7 | ||||
10 | 150K | Tents lvl 5
Training grounds lvl 10 Workshop lvl 8 Radio tent lvl 5 +1 Supply storage | ||||
11 | 300K | 200K | Farm plot lvl 8
Mission car lvl 6 Training groungs lvl 11 Workshop lvl 9 | |||
12 | 29 | 21h | 570K | 584 | 300K |
+1 Farm plot Tents lvl 6 Radio tent lvl 6 Training grounds lvl 12 Workshop lvl 10 |
Farm plot
Farm plot produce foods for upgrading buildings. They are unlock at councils level X, X, X, 8 and 12
Level | Time | Cost | Gold Cost | Council level | BP | Supplies/hour | Storage |
---|---|---|---|---|---|---|---|
1 | |||||||
2 | 3m | 100 | 2 | 3 | 110 | 440 | |
3 | |||||||
4 | |||||||
5 | |||||||
6 | 800 | 6400 | |||||
7 | 11h | 140K | 312 | 9 | 1100 | 11K | |
8 | 15h | 430K | 474 | 11 | 1400 | 14K |
Tents
Tents produce Xp for upgrading your equipments and train your survivors. They are unlock at level X and X.
Level | Time | Cost | Gold Cost | Council level | BP | XP/Hour | Storage |
---|---|---|---|---|---|---|---|
1 | 30 | 240 | |||||
2 | 45m | 2.8K | 28 | 3 | 55 | 440 | |
3 | 6.5K | 95 | 800 | ||||
4 | 170 | 1360 | |||||
5 | 7H 30m | 79K | 227 | 270 | 2160 | ||
6 | 13k | 240K | 373 | 10 | 400 | 3200 | |
7 | |||||||
8 |
Supplies storage
Store all your food. You need to transfer your food from farm plot to supply storage or else farm stop producing. They are unlock at council level X, X, 10 and 16.
Level | Time | Cost | Gold Cost | Council level required | BP | Storage |
---|---|---|---|---|---|---|
1 | ||||||
2 | 22m 30s | 2.4K | 22 | 3 | 10K | |
3 | 30K | |||||
4 | 30K | 70K | ||||
5 | 8 | 140K | ||||
6 | 9 Hr | 210K | 328 | 10 | 280K | |
7 | 12 | |||||
8 |
Training grounds
Increase your survivors level here, and you can also see what traits your survivor will unlock with an increase in level.
Level | Time | Cost | Gold Cost | Council level required | BP | Max level survivors |
---|---|---|---|---|---|---|
1 | ||||||
2 | ||||||
3 | ||||||
4 | ||||||
5 | ||||||
6 | 7 | |||||
7 | 59K | 8 | ||||
8 | ||||||
9 | ||||||
10 | ||||||
11 | 12 | |||||
12 | 12 |
Workshop
Increase weapons and armor here, and you can also see what traits will unlock by increasing levels of both armor and weapons.
Level | Time | Cost | Gold Cost | Council level required | BP | Max level equipment |
---|---|---|---|---|---|---|
1 | ||||||
2 | ||||||
3 | 5 | |||||
4 | 33K | 6 | ||||
5 | ||||||
6 | ||||||
7 | ||||||
8 | 240k | 11 | 145 | 10 | ||
9 | 18h | 520k | 538 | 11 | 11 |
Radio tent
Send a call out for more survivors here. Calls can be made with 1, 5, and 10 radios, with an increase in star value to the summoned survivor. the level of the radio tent determines the summoned survivors starting level.
Level | Time | Cost | Gold Cost | Council level required | BP | Max initial level survivors |
---|---|---|---|---|---|---|
1 | ||||||
2 | ||||||
3 | 6 | |||||
4 | 8 | 8 | ||||
5 | 10 | |||||
6 | 15h | 270 | 12 | 12 | ||
7 | ||||||
8 |
Hospital
Survivors hurt during missions come here to heal. Time is reduced by increasing hospital level and extra slots for survivors are added at certain level upgrades.
Level | Time | Cost | Gold Cost |
Council level |
BP | Time reduction | Heal Slots |
---|---|---|---|---|---|---|---|
1 | 1 | ||||||
2 | 45m | 2.8K | 28 | 3 | 2 min | 1 | |
3 | 5 min | 2 | |||||
4 | 6H | 56K | 172 | 10 min | 2 | ||
5 | 11h | 140K | 312 | 15min | 2 | ||
6 | 3 |
Mission car
The level of your mission car determines how much energy you have to do missions, and how much gas you can store.
Level | Time | Cost | Gold Cost | Council level required | BP | Fuel storage |
---|---|---|---|---|---|---|
1 | 6 | |||||
2 | 9 | |||||
3 | 17K | 11 | ||||
4 | 13 | |||||
5 | 15 | |||||
6 | 15h | 430k | 474 | 11 | 17 |
Campfire
The campfire can't be upgrade and it serves only to tell information about the current mission.
Memorial
The memorial is unlocked at council level 6 and shows information about survivor(s) you lost in deadly missions.