The Walking Dead: No Man's Land Wiki
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Buildings are built inside your camp where your survivors live. They can send you into missions, unlock new buildings, they can produce resources to upgrade your buildings and survivors, they can upgrade your equipments, train or heal your survivors, help you find more survivors and stock resources (all cost on this page are "can goods" instead of XP, XP is used for Survivor and Weapon upgrades). Upgrades may also be done instantly with Gold.

The core building is your Council trailer, the level of which determines how high other buildings may be upgraded. By upgrading buildings you acquire Build Points which raises your player level and allows you to upgrade the Council trailer.

Player Level BP (total) Council
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27 413 (unknown)
28 378 (unknown)
29 12

Council

The council can hold 1500 supplies of food, Xp and unlock new buildings and levels.

Level Level req. Time Cost Gold Cost Xp storage Buildings unlock
1
2 Training grounds lvl 1
3 Training grounds lvl 3

+1 Workshop

4 7 1h 30m 4K 38 20K

Memorial

+1 Supply Storage

Training grounds lvl 4

Workshop lvl 2

5 Training grounds lvl 5

Workshop lvl 3

6

Training grounds lvl 6

Workshop lvl 4

7 60K Training grounds lvl 7

Workshop lvl 5

8 62K 75K Supply Storage lv 5

Radio tent lvl 4

+1 Farm plot

Training grounds lvl 8

Workshop lvl 6

9 100K Farm Plot lvl 7

Training grounds lvl 9

Workshop lvl 7

10 150K Tents lvl 5

Training grounds lvl 10

Workshop lvl 8

Radio tent lvl 5

+1 Supply storage

11 300K 200K Farm plot lvl 8

Mission car lvl 6

Training groungs lvl 11

Workshop lvl 9

12 29 21h 570K 584 300K

+1 Farm plot

Tents lvl 6

Radio tent lvl 6

Training grounds lvl 12

Workshop lvl 10

Farm plot

Farm plot produce foods for upgrading buildings. They are unlock at councils level X, X, X, 8 and 12

Level Time Cost Gold Cost Council level BP Supplies/hour Storage
1
2 3m 100 2 3 110 440
3
4
5
6 800 6400
7 11H 140K 312 9 1100 11K
8 15h 430K 474 11 1400 14K

Tents

Tents produce Xp for upgrading your equipments and train your survivors. They are unlock at level X and X.

Level Time Cost Gold Cost Council level BP XP/Hour Storage
1 30 240
2 45m 2.8K 28 3 55 440
3 6.5K 95 800
4 170 1360
5 7H 30m 79K 227 270 2160
6 13k 240K 373 10 400 3200
7
8

Supplies storage

Store all your food. You need to transfer your food from farm plot to supply storage or else farm stop producing. They are unlock at council level X, X, 10 and 16.

Level Time Cost Gold Cost Council level required BP Storage
1
2 22m 30s 2.4K 22 3 10K
3 30K
4 30K 70K
5 8 140K
6 9 Hr 210K 328 10 280K
7 12
8

Training grounds

Level Time Cost Gold Cost Council level required BP Max level survivors
1
2
3
4
5
6 7
7 59K 8
8
9
10
11 12
12 12

Workshop

Level Time Cost Gold Cost Council level required BP Max level equipment
1
2
3 5
4 33K 6
5
6
7
8 240k 11 145 10
9 18h 520k 538 11 11

Radio tent

Level Time Cost Gold Cost Council level required BP Max initial level survivors
1
2
3 6
4 8 8
5 10
6 15h 270 12 12
7
8

Hospital

Level Time Cost Gold Cost

Council level

BP Time reduction Heal Slots
1 1
2 45m 2.8K 28 3 2 min 1
3 5 min 2
4 6H 56K 10 min 2
5 11h 140K 312 15min 2
6 3

Mission car

Level Time Cost Gold Cost Council level required BP Fuel storage
1 6
2 9
3 17K 11
4 13
5 15
6 15h 430k 474 11 17

Campfire

The campfire can't be upgrade and it serves only to tell information about the current mission.

Memorial

The memorial is unlocked at council level 6 and shows information about survivor(s) you lost in deadly missions.

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