Buildings are built inside your camp where your survivors live. They can send you into missions, unlock new buildings, produce resources required to upgrade your buildings and survivors, upgrade your equipments, heal injured survivors, help you find more survivors, and stock resources (all costs on this page are "canned goods" instead of XP. XP is used for Survivor and Weapon upgrades). Upgrades may also be done instantly with Gold.
The core building is your Council trailer, the level of which determines the maximum level the other buildings may be upgraded to.
Player Level
Required for upgrading your Council. Upgrading other buildings in the Camp acquires for you Building Points (BP).
Player Level |
Building Points |
Council Level |
---|---|---|
1 | - | 1 |
2 | ||
3 | ||
4 | 7 | |
5 | ||
6 | ||
7 | ||
8 | ||
9 | ||
10 | ||
11 | ||
12 | ||
13 | ||
14 | ||
15 | ||
16 | ||
17 | ||
18 | ||
19 | ||
20 | 217 | 9 |
21 | 237 | |
22 | 230 | 10 |
23 | ||
24 | ||
25 | ||
26 | ||
27 | 413 | 11 |
28 | 378 | 11 |
29 | 12 | |
30 | 12 | |
31 | 456 | 12 |
32 | 13 | |
33 | ||
34 | ||
35 |
Council
The council can hold 1500 supplies of food, Xp and unlock new buildings and levels.
Level | Level req. | Time | Cost | Gold Cost | Xp storage | Buildings unlocked |
---|---|---|---|---|---|---|
1 | - | - | - | - | - | - |
2 | 1 | 15s | 110 | 2 | 1500 | Training grounds lvl 2 |
3 | 3 | 30m | 500 | 12 | 9000 | Training grounds lvl 3 Workshop lvl 1 |
4 | 7 | 1h 30m | 4K | 38 | 20K | Memorial Supply Storage lvl 1 Training grounds lvl 4 Workshop lvl 2 |
5 | Training grounds lvl 5 Workshop lvl 3 | |||||
6 | Training grounds lvl 6 Workshop lvl 4 | |||||
7 | 60K | Training grounds lvl 7 Workshop lvl 5 | ||||
8 | 62K | 75K | Supply Storage lv 5 Radio tent lvl 4 New Farm plot lvl 1 Training grounds lvl 8 Workshop lvl 6 | |||
9 | 20 | 12h | 94K | 291 | 100K | Farm Plot lvl 7 Training grounds lvl 9 Workshop lvl 7 |
10 | 22 | 150K | Tents lvl 5 Training grounds lvl 10 Workshop lvl 8 Radio tent lvl 5 New Supply storage lvl 1 | |||
11 | 300K | 200K | Farm plot lvl 8 Mission car lvl 6 Training groungs lvl 11 Workshop lvl 9 | |||
12 | 29 | 21h | 570K | 584 | 300K | Farm plot lvl 1 Tents lvl 6 Radio tent lvl 6 Training grounds lvl 12 Workshop lvl 10 |
13 |
Farm plot
Farm plot produces supplies for upgrading buildings. They are unlocked at council's level X, X, X, 8 and 12
Level | Time | Cost | Gold Cost | Council level | BP | Supplies/hour | Storage |
---|---|---|---|---|---|---|---|
1 | 3s | 50 | 1 | 1 | 60 | 240 | |
2 | 3m | 100 | 2 | 2 | 3 | 110 | 440 |
3 | 10m | 400 | 7 | 2 | 9 | 200 | 1200 |
4 | |||||||
5 | |||||||
6 | 56K | 800 | 6400 | ||||
7 | 11h | 140K | 312 | 9 | 1100 | 11K | |
8 | 15h | 430K | 474 | 11 | 1400 | 14K |
Tents
Tents produce Xp for upgrading your equipments and train your survivors. They are unlocked at level X and X.
Level | Time | Cost | Gold Cost | Council level | BP | XP/Hour | Storage |
---|---|---|---|---|---|---|---|
1 | 15m | 400 | 4 | 2 | 30 | 240 | |
2 | 45m | 2.8K | 28 | 2 | 55 | 440 | |
3 | 1h 30m | 6.5K | 43 | 3 | 95 | 800 | |
4 | 170 | 1360 | |||||
5 | 7h 30m | 79K | 227 | 270 | 2160 | ||
6 | 13h | 240K | 373 | 10 | 400 | 3200 | |
7 | |||||||
8 |
Supplies storage
Store all your food. You need to transfer your food from farm plot to supply storage or else farm stop producing. They are unlock at council level X, 4, 10 and 16.
Level | Time | Cost | Gold Cost | Council level required | BP | Storage |
---|---|---|---|---|---|---|
1 | 1m 30s | 400 | 1 | 2 | 2500 | |
2 | 22m 30s | 2.4K | 22 | 3 | 10K | |
3 | 30K | |||||
4 | 4h | 30K | 107 | 70K | ||
5 | 6h | 75K | 208 | 8 | 140K | |
6 | 9h | 210K | 328 | 10 | 280K | |
7 | 15h | 490K | 500 | 12 | 560K | |
8 | 14 | 1120K |
Training grounds
Train your survivors here, and you can also see what traits your survivor will unlock with an increase in level.
Level | Time | Cost | Gold Cost | Council level required | BP | Max level survivors |
---|---|---|---|---|---|---|
1 | 3s | 150 | 1 | 2 | ||
2 | 5m | 400 | 3 | 2 | 3 | |
3 | 3 | 4 | ||||
4 | 4 | 5 | ||||
5 | 5 | 6 | ||||
6 | 6 | 7 | ||||
7 | 59K | 7 | 8 | |||
8 | 10h 30m | 81K | 255 | 8 | 9 | |
9 | 12h | 150K | 325 | 9 | 10 | |
10 | 10 | 11 | ||||
11 | 11 | 12 | ||||
12 | 21h | 710K | 647 | 12 | 13 | |
13 | 920K | 13 | 14 |
Workshop
Upgrade weapons and armor here, and you can also see what traits will be unlocked by increasing levels of both armor and weapons.
Level | Time | Cost | Gold Cost | Council level required | BP | Max level equipment |
---|---|---|---|---|---|---|
1 | ||||||
2 | ||||||
3 | 5 | |||||
4 | 33K | 6 | ||||
5 | 9h | 59K | 201 | 7 | ||
6 | 10h 30m | 81K | 255 | 8 | ||
7 | 9 | |||||
8 | 240k | 11 | 145 | 10 | ||
9 | 18h | 520k | 538 | 11 | 11 | |
10 | 21h | 710K | 647 | 12 | 12 |
Radio tent
Send a call out for more survivors here. Calls can be made with 1, 5, or 15 radios, with an increase in star value to the summoned survivor. The level of the radio tent determines the summoned survivor's starting level.
Level | Time | Cost | Gold Cost | Council level required | BP | Initial level survivors |
---|---|---|---|---|---|---|
1 | 15s | 300 | 1 | 3 | 1-3 | |
2 | ||||||
3 | 1-6 | |||||
4 | 10h 30m | 81K | 255 | 8 | 1-8 | |
5 | 15h | 270K | 402 | 10 | 1-10 | |
6 | 21h | 710K | 647 | 12 | 1-12 | |
7 | ||||||
8 |
Hospital
Survivors hurt during missions come here to heal. Time is reduced by increasing hospital level and extra slots for survivors are added at certain level upgrades.
Level | Time | Cost | Gold Cost | Council level | BP | Time reduction | Healing Slots |
---|---|---|---|---|---|---|---|
1 | 3s | - | - | - | - | 1 | |
2 | 45m | 2.8K | 28 | 3 | 2 min | 1 | |
3 | 5 min | 2 | |||||
4 | 6h | 56K | 172 | 10 min | 2 | ||
5 | 11h | 140K | 312 | 15 min | 2 | ||
6 | 15h | 430K | 474 | 12 | 20 min | 3 |
Mission car
The level of your mission car determines how much Gas you can spend in missions and how much Gas you can store.
Level | Time | Cost | Gold Cost | Council level | BP | Gas storage |
---|---|---|---|---|---|---|
1 | 3s | - | - | - | 6 | |
2 | 9 | |||||
3 | 4h | 17K | 83 | 11 | ||
4 | 6h | 56K | 172 | 13 | ||
5 | 15 | |||||
6 | 15h | 430K | 474 | 11 | 17 | |
7 | 21h | 860K | 713 | 13 | 19 |
Campfire
The campfire can't be upgraded and it serves only to tell information about the current story mission.
Memorial
The memorial is unlocked at council level 4 and shows information about survivor(s) you lost in deadly missions.